PAST POINT CHAMPIONS
standard for American Quoits is governed by the United States Quoiting
Association. The USQA was created in April 2003 by members of three
separate Quoiting groups in Southeastern Pennsylvania. The idea for
starting the association was borne from the desire to bring together,
into one organized body, all quoit players and Quoiting groups in North
America who enjoyed pitching Traditional American Quoits - that being
the standard, outdoor version played with 4-pound steel quoits pitched
at a distance of 21' to 4-inch pins in dirt or clay-filled pits. Ken
Kaas of Boyertown, Willie Wandress of Downingtown, and Troy Frey of
Lancaster were instrumental in forming the beginnings of this new
USQA unified a specific standard for the 4 Lb quoit. Each regulation set
of USQA Quoits includes 4 foundry-cast steel quoits in perfect
proportion to the historical Traditional American Quoit. Each quoit
weighs 4 pounds and is approximately 6 1/2 inches in diameter, has a
3-inch diameter hole, and stands 1 inch high. The quoits feature a
large, concave finger groove along their outer edge to assist in
pitching accuracy. The high, rounded top surface of each quoit features
a large raised-letter "A" or "B" and smaller raised
lettering "USQA" directly opposite the central hole. A lot of
time and research went into the design of these quoits before the actual
molds were created. They have been specifically designed for ease of
pitching by incorporating well-rounded edges throughout the overall
design - on both the outside and inside edges, the large gently-curved
finger groove, as well as the major top and bottom surfaces. Many
cheaper quality quoits are cast in a flatter and wider shape that
doesn't fit the hand as well, and many have thinner, sharper, or more
prominent outer edges that tend to chip off more readily with use. All
this leads to a less comfortable feel and making them more difficult to
pitch accurately. The USQA design eliminates these sharp edges, which
helps minimize chipping and wear and results in a more desirable
2003 the USQA has conducted annual tournaments culminating in a World
Championship in both singles and doubles as well as a season ending
USQA RULES for
Tournament or Formal Play
QUOIT COURT LAYOUT
Playing Area for a single quoit court with one set of pits
should encompass a flat, rectangular piece of ground with
minimum dimensions of 30 feet in length and 10 feet in width.
Centered in this area shall be two defined areas of clay,
dirt, or boxed-in pits.
If using wooden boxes set into the ground to
define the pits, they shall each be constructed to form a
square with an inside dimension of 36 inches (1 Yard)
on a side.
If pits are made directly in the ground, a defined
square area 3 x 3 feet, or a circular area 4 feet in
diameter, shall be cleared for each pit, exposing bare clay
or soil surface. Additional clay or soil may be added
and mixed into the existing material in each pit to improve
The Pits shall be centered in the Playing Area and positioned
so that their exact centers are 21 feet (7 Yards)
At the center point of each pit a steel pin, or Hob, measuring
between 5/8" - 7/8" in diameter and at least
18" long shall be driven into the ground, until the top
surface of the hob measures 4 inches above the pit
surface. The "Rule of Thumb" is an
acceptable measuring procedure, whereby the hob is set to the
height of 4 quoits stacked over the hob plus the width of a
person's thumb laid on top of the stack.
Quoits are pitched by either two or four players divided into
Two players will compete against each
other, and four players will be paired into two teams.
When only two players are competing, they shall both pitch
their quoits from the same foul line into the opposing pit,
then walk to that pit, retrieve their own quoits, and pitch
back in the opposite direction. With four players, one
player from each team shall pitch from each pit; teammates
shall stand at opposite foul lines and pitch towards each
other, eliminating the need to walk between the pits.
Before beginning the first game, it must be determined which
team shall throw first. A quoit is flipped up into the
air like a coin toss. A designated player from one of
the two teams shall call out "He" for the top side
of the quoit or "She"
for the bottom side while the quoit is spinning in the air.
The quoit is then allowed to land on the ground. If the
resulting side facing up on the ground matches the called
position, the calling team wins the toss. If the
resulting side is the opposite from the called position, the
opposing team wins the toss.
2.3 The team that wins the quoit toss shall
have the choice of pitching first, or allowing the opposing
team to pitch first. This is entirely a matter of
personal preference. Quoits are pitched ALTERNATELY;
The player chosen to pitch first shall pitch one of their
quoits at the opposing hob, attempting to either ring the
hob or land the quoits as close to the hob as possible.
Then, the opponent shall throw one of their two quoits into
the same pit, trying to pitch them closer to the hob than
the first player, attempting to score the points for their
own team. The first player then pitches his second
quoit and the opponent follows with his second quoit. Two
opponents throwing each of their 2 quoits into the opposite
pit is called a Round.
The Foul Line is an imaginary line running
through each hob and extending out from the sides of each pit,
perpendicular to the opposing hob. The throwing area is
located behind each foul line. A player may stand
anywhere in this area, but the usual stance is on either side
of the box with the toe of the forward foot directly behind
the foul line, with the foot resting against the outside edge
of the wooden box. Standing inside the box to pitch is
acceptable, but not usually done when playing in Recessed pits
because of loss of height and visibility into the opposing
pit. Standing in the clay with your toe against the back of
the hob is more common when playing with Flush or Raised pits.
The pitcher lines up anywhere behind the foul line when it is
their turn to throw. The player must stay behind the
foul line through the duration of the pitch. Stepping
into the throw is allowed, as long as the forward stepping
foot remains behind the foul line. This requires the
pitcher to start his stance a yard or two behind the line to
make room for their step.
After all four quoits are thrown, only one team will score
points, if any are to be had.
closest quoit to the hob, within a horizontal quoit's
diameter, determines which team will receive any points for
that throw. The points for the closest quoit are awarded to
that corresponding team, and if their second quoit is also
closer to the hob than either of their opponent's quoits, they
receive the points for their second quoit also. If any
opposing quoit is closer to the hob than their second quoit,
no points are scored for the second quoit.
NO POINTS are awarded to any quoits that are more than
a horizontal quoit's diameter from the hob. These are out
of Scoring Range. If all four quoits are out
of scoring range, it is called an Open Pit or
Dead Bed, and no points are awarded to either team for
that throw. In this case, the same pitching order is
observed for the next throwing sequence.
any quoit that touches, leans against, or bounces off the
wooden box of the pit. The quoit is considered Out of
Play and is removed immediately from the pit.
is a quoit that lands on or bounces
off the ground outside the pit area. If the quoit
bounces or rolls into the pit, it is also Out of Play and is
removed immediately from the pit.
is basically an inverted quoit, and includes:
Any quoit that lands upside down in the pit or on the hob
(see photo at right);
Any quoit leaning against the hob with the top surface of
Any Quoit sticking upright in the clay which is BEYOND 90
A She-Quoit cannot score any points. BUT, it is
still in play and is NOT removed from the pit. It is
possible to flip it back over into an upright position by
striking it with another quoit, thereby putting it back
into scoring play.
upside down quoit in this photo is a She-quoit and does not
score any points.
There are three possible positions in which a quoit can
any quoit that is less than a horizontal quoit's diameter
away from the hob and closer than either of the opponent's
two quoits. A Toucher
a Point that lands tight against the hob. A Toucher
beats a Point. Two opposing Touchers cancel each
the quoit leaning against the hob is a Toucher and is worth
quoit is NOT scored as a Leaner because it is not resting on
the top of the hob.
is a quoit that has an edge resting
in the clay and is leaning against the TOP EDGE of the
hob. If it is leaning against the side of the hob
rather than the top edge, it is considered only a
"Point", as in the previous photo. A
Leaner scores 2 points unless an opposing team's Ringer is
underneath it; in this case the Ringer still counts. Two
opposing Leaners on the same hob shall cancel each other.
A Leaner always beats a Toucher.
quoit is scored as a leaner because it rests on the top of
the hob. It is worth 2 points.
second quoit is a Toucher, and also scores 1 point if it is
from the same team.
is a quoit that lands over the hob so it completely
encircles the hob. A ringer scores 3 points, unless
an opponent's quoit is rung on top of it. This is called Topping
a ringer, and the team with the top ringer shall be
rewarded 3 points each for ALL the Ringers on the hob.
This results in 3 points for each of their own ringers and
3 points for each of their opponents' ringers
underneath. Two Ringers on top of an
opponent's Ringer shall therefore score 9 points, with a
maximum possible score of 12 points for 4 Ringers on the
hob. A Ringer always beats a Leaner.
ringers on the same team's throw, as seen here,
3 points each, for a total of 6 points.
If two opposing quoits appear to be equidistant from the hob
when measuring with available methods, and both are within
scoring range, they shall cancel each other.
Also, if the position of two opposing quoits in the clay
does not allow a fair measurement to be made using available
methods, The quoits shall also cancel each other.
For the most accurate measuring, a set of dividers can be
used to make exact measurements. If the cancelled
quoits result in no points being scored for either team,
that throwing sequence is called a Draw
The same pitching order is then
observed for the next throwing sequence.
The “Second Quoit Rule” does not apply in
regulation quoits. If the two quoits in question are
the closest quoits to the hob, but not ringing the hob,
the second quoits for each team are NOT scored and the
entire bed is declared dead. The same pitching order
is then observed for the next throwing sequence.
The “Seven Point Rule” also does not
apply in regulation quoits. If a player rings his
quoit on top of an opponent’s ringer, and his second
quoit is closer than the opponent’s second quoit, the
first player does NOT score 7 points, but only 6.
the most accurate measuring, a set of Dividers or
Calipers can be used to make exact measurements against two
opposing quoits and are standard equipment for serious game
play. Combinations of finger widths or a
non-scoring quoit are two other methods that can be used to
visually compare opposing quoit distances when dividers are
Flick uses a non-scoring quoit to measure the distances
between two opposing quoits and the hob. This is the easiest
method for determining which quoit is closer and scores the
point, when they are too evenly spaced to call it by sight.
By looking at how far the measuring quoit's outer edge
overlaps either the edge or the hole of each of the two
quoits in question, or by how much the holes themselves
overlap, measuring this way usually can determine the
WINNING THE GAME
Play continues until one team reaches a score of 21
or greater while having at least a two point lead over the
opposing team. This is the "Win by Two"
rule. If the current score is 21-20, play must continue
beyond 21 until one team achieves at least a 2 point advantage
over the opposing team after completing a round.
There will be no shutouts during regular
or for playoffs.